Hopefully, that explanation is a little more helpful. Again, you have most likely not really lost connection to the server, but you are rather causing the connection to fail after falsely identifying the connection as lost. When your script re-issues the TCPStartup(), you are then killing all of those successful socket connections, and starting over. You actually have several successfully open sockets, but since there are no more sockets available, TCPConnect() fails, and your script interprets that as a loss of connection to the server. The reason your script is reporting that you are dropping connectivity is because you are reaching the limit on open sockets. If you are transferring data, then suspend your loop since you do not need to be opening new connections. Select the System heading from the drop-down menu, then choose Remove Everything and confirm the action. Once you do, click Reset this Xbox and then press your controller’s confirm button. Switch on Limit Mirroring Resolution to reduce bandwidth in the Display tab of Advanced Settings. Make sure you are using the latest version of AirServer for Xbox One by checking for updates. If you are not actually transferring data across the connection, then you don't need to keep it open. The Troubleshoot screen will appear after completing this step. Why does my AirServer keep disconnecting There can be many causes for lag and dropping connection on Xbox One. To stop mirroring your iPhone or iPad, open Control Center, tap Screen Mirroring, then tap Stop. If an AirPlay passcode appears on your TV screen or Mac, enter the passcode on your iPhone or iPad. Make a connection, do what you need to do (looks like all you are doing is checking to see if the connection succeeded), then disconnect. AirServer works great together with various webinar and web-conferencing applications, such as Zoom, Microsoft Teams, WebEx and GoToMeeting, but sometimes r. On iPhone 8 or earlier or iOS 11 or earlier: Swipe up from the bottom edge of the screen. I was mainly suggesting that you not repeatedly create socket connections several times per second and keep them open. However it did not help yet what do you suggest to me ? I've tried increasing the delay for current code by : Opt ( "TCPTimeout", 5000 ) It was working good, except I had 'recursion level has been exceeded error (old one) Connect To the Client ( Old ) Func Connect ( $IP, $Port ) TCPStartup ( ) $ConnectedSocket = TCPConnect ( $IP, $Port ) If Then SockSend ( "AddLog", $Data & $SockSpl & $UserID & $SockSpl & $Color ) EndFunc =>AddLogToClinet 9.Expand collapse popup TCPStartup ( ) Local $ConnectedSocket Local $My_IP = "127.0.0.1" Local $My_PORT = '5000' Local $UserID = "MyID" ConnectĬonnect ( $My_IP, $My_PORT ) While 1 If TCPConnect ( $My_IP, $My_PORT ) - 1 Then $recv = TCPRecv ( $ConnectedSocket, 2048 ) $RecvSpl = StringSplit ( $recv, "|" ) Switch $RecvSpl Case "order1" Do something MsgBox ( 64, "Success", "You are now connected to the client" )ĪddLogToClinet ( "My server is Online", $UserID, "Green" ) EndSwitch Else $Connected = FalseĬonnect ( $IP, $My_PORT ) EndIf Sleep ( 100 ) WEnd Connect To the Client Func Connect ( $IP, $Port ) Local $iConnectAttempts = 0 TCPStartup ( ) Do $ConnectedSocket = TCPConnect ( $IP, $Port ) Sleep ( 1000 ) Until ( $ConnectedSocket > 0 or $iConnectAttempts > 10 ) Return SetError (, 0, $ConnectedSocket ) EndFunc =>Connect Send To Client Func SockSend ( $Cmd, $Text ) TCPSend ( $ConnectedSocket, $Cmd & $SockSpl & $Text & $PocketSpl, 4 ) EndFunc =>SockSend Add Log To Server Func AddLogToClinet ( $Data, $UserID, $Color ) Only those who have the correct password will be able to stream and. Im using fabric (loader 11.7) with minecraft 1.16.5 no plugins, but several mods: Added Origins mod 1.1.0 Appleskin 1.0.11 Architectury 1.13.152 Bits and chisels 2.1.No referral / affiliate links, personal voting / campaigning / funding, or selling posts Welcome to /r/Plex, a subreddit dedicated to Plex, the media server/client solution for enjoying your media! Plex Community Discord Rules Latest Regular Threads: No Stupid Q&A: Tool Tuesday: Build Help: Share Your Build: Submit Troubleshooting Post Files not showing up correctly?
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